We investigate the decidability of observational equivalence and approximation in Reynolds' "Syntactic Control of Interference" (SCI), a prototypical functionalimpe...
Our continued investigation into the experience of improvisers as they construct narrative in improvisational theatre provides a meaningful decomposition of its atomic unit, the of...
We describe a system that successfully transfers value function knowledge across multiple subdomains of realtime strategy games in the context of multiagent reinforcement learning....
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
The integration of data produced and collected across autonomous, heterogeneous web services is an increasingly important and challenging problem. Due to the lack of global identi...
Luis Gravano, Panagiotis G. Ipeirotis, Nick Koudas...