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IVA
2009
Springer
16 years 1 months ago
Methodologies for the User Evaluation of the Motion of Virtual Humans
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Sander E. M. Jansen, Herwin van Welbergen
DSD
2007
IEEE
120views Hardware» more  DSD 2007»
16 years 27 days ago
Latency Minimization for Synchronous Data Flow Graphs
Synchronous Data Flow Graphs (SDFGs) are a very useful means for modeling and analyzing streaming applications. Some performance indicators, such as throughput, have been studied b...
Amir Hossein Ghamarian, Sander Stuijk, Twan Basten...
ICCV
2005
IEEE
16 years 5 days ago
Fast Head Tilt Detection for Human-Computer Interaction
Abstract. Accurate head tilt detection has a large potential to aid people with disabilities in the use of human-computer interfaces and provide universal access to communication s...
Benjamin N. Waber, John J. Magee, Margrit Betke
IUI
2003
ACM
15 years 11 months ago
Self-adaptive multimodal-interruption interfaces
This work explores the use of ambient displays in the context of interruption. A multimodal interface was created to communicate with users by using two ambient channels for inter...
Ernesto Arroyo, Ted Selker
ACMSE
2007
ACM
15 years 10 months ago
Change propagations in the maintenance of kernel-based software with a study on Linux
As a software system evolves to accommodate new features and repair bugs, changes are needed. Software components are interdependent, changes made to one component can require cha...
Liguo Yu, Srini Ramaswamy