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» Game Design Education: Integrating Computation and Culture
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CHI
2005
ACM
16 years 6 months ago
Reach: dynamic textile patterns for communication and social expression
In the research project `Reach', we investigate the potential for new forms of communication and expression to be incorporated dynamically and interactively into the things t...
Margot Jacobs, Linda Worbin
ACMACE
2005
ACM
15 years 11 months ago
Exploring spatial narratives and mixed reality experiences in Oakland Cemetery
The Historic Oakland Cemetery in downtown Atlanta provides a unique setting for exploring the challenges of location-based mixed-reality experience design. Our objective is to ent...
Steven Dow, Jaemin Lee, Christopher Oezbek, Blair ...
SIGCSE
2005
ACM
147views Education» more  SIGCSE 2005»
15 years 11 months ago
Automated tutoring for a database skills training environment
Universities are increasingly offering courses online. Feedback, assessment, and guidance are important features of this online courseware. Together, in the absence of a human tut...
Claire Kenny, Claus Pahl
INTETAIN
2005
Springer
15 years 11 months ago
Multi-user Multi-touch Games on DiamondTouch with the DTFlash Toolkit
Games and other forms of tabletop electronic entertainment are a natural application of the new multi-user multi-touch tabletop technology DiamondTouch [3]. Electronic versions of...
Alan Esenther, Kent Wittenburg
CHI
2007
ACM
16 years 6 months ago
EMI: a system to improve and promote the use of public transportation
This paper presents a project to improve the public transportation in the city of Huajuapan de Le?n, Oaxaca, M?xico. Interactive Multimedia Stations (EMI, for its Spanish acronym)...
Tonatzin Yutzin Baños, Emmanuel Aquino, Fer...