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SIGECOM
2006
ACM
143views ECommerce» more  SIGECOM 2006»
16 years 10 days ago
The computational complexity of nash equilibria in concisely represented games
Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilib...
Grant Schoenebeck, Salil P. Vadhan
ICRA
2005
IEEE
146views Robotics» more  ICRA 2005»
15 years 12 months ago
Probabilistic Gaze Imitation and Saliency Learning in a Robotic Head
— Imitation is a powerful mechanism for transferring knowledge from an instructor to a na¨ıve observer, one that is deeply contingent on a state of shared attention between the...
Aaron P. Shon, David B. Grimes, Chris Baker, Matth...
SSDBM
2005
IEEE
100views Database» more  SSDBM 2005»
15 years 12 months ago
An Information Theoretic Model for Database Alignment
As with many large organizations, the Government's data is split in many different ways and is collected at different times by different people. The resulting massive data he...
Patrick Pantel, Andrew Philpot, Eduard H. Hovy
VISUALIZATION
2005
IEEE
15 years 12 months ago
Topology-driven Surface Mappings with Robust Feature Alignment
Topological concepts and techniques have been broadly applied in computer graphics and geometric modeling. However, the homotopy type of a mapping between two surfaces has not bee...
Christopher Carner, Miao Jin, Xianfeng Gu, Hong Qi...
VISUALIZATION
2005
IEEE
15 years 12 months ago
Streaming Meshes
Recent years have seen an immense increase in the complexity of geometric data sets. Today’s gigabyte-sized polygon models can no longer be completely loaded into the main memor...
Martin Isenburg, Peter Lindstrom