Emulators that translate algorithms from the shared-memory model to two different message-passing models are presented. Both are achieved by implementing a wait-free, atomic, singl...
This paper describes a few aspects of a system for expressive, rule-based modifications of audio recordings regarding tempo, dynamics and articulation. The input audio signal is fi...
The recent emergence of dramatically large computational power, spanning desktops with multicore processors and multiple graphics cards to supercomputers with 105 processor cores,...
We are at present enabled with machine-empowered technologies. The future is certainly looking towards human-empowered technologies, which should enable mobile user with natural w...
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...