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BCSHCI
1994
15 years 7 months ago
The Future of Graphic User Interfaces: Personal Role Managers
Ben Shneiderman, Catherine Plaisant
DIGRA
2005
Springer
15 years 11 months ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
IEEECGIV
2007
IEEE
16 years 4 days ago
Video Game Console Audio: Evolution and Future Trends
KyuSik Chang, GyuBeom Kim, TaeYong Kim
VIS
2005
IEEE
297views Visualization» more  VIS 2005»
16 years 7 months ago
OpenGL Multipipe SDK: A Toolkit for Scalable Parallel Rendering
We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
107
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DAC
2010
ACM
15 years 9 months ago
The aethereal network on chip after ten years: goals, evolution, lessons, and future
The goals for the
Kees Goossens, Andreas Hansson