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SIGGRAPH
2010
ACM
15 years 11 months ago
A multi-layered display with water drops
We present a multi-layered display that uses water drops as voxels. Water drops refract most incident light, making them excellent wide-angle lenses. Each 2D layer of our display ...
Peter C. Barnum, Srinivasa G. Narasimhan, Takeo Ka...
VISUALIZATION
1996
IEEE
15 years 10 months ago
Hierarchical and Parallelizable Direct Volume Rendering for Irregular and Multiple Grids
A general volume rendering technique is described that efficiently produces images of excellent quality from data defined over irregular grids having a wide variety of formats. Re...
Jane Wilhelms, Allen Van Gelder, Paul Tarantino, J...
AIIDE
2008
15 years 8 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
3DOR
2010
15 years 1 months ago
Learning the Compositional Structure of Man-Made Objects for 3D Shape Retrieval
While approaches based on local features play a more and more important role for 3D shape retrieval, the problems of feature selection and similarity measurement between sets of l...
Raoul Wessel, Reinhard Klein
ASPLOS
2010
ACM
16 years 1 months ago
The Scalable Heterogeneous Computing (SHOC) benchmark suite
Scalable heterogeneous computing systems, which are composed of a mix of compute devices, such as commodity multicore processors, graphics processors, reconfigurable processors, ...
Anthony Danalis, Gabriel Marin, Collin McCurdy, Je...