- In this paper, we present a design methodology for automatic platform generation of future heterogeneous systems where communication happens via the Network-onChip (NoC) approach...
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
With the increasing trend of microprocessor manufacturers to rely on parallelism to increase their products’ performance, there is an associated increasing need for simple techn...
3D-integration is a promising technology to help combat the “Memory Wall” in future multi-core processors. Past work has considered using 3D-stacked DRAM as a large last-level...
Projects are the executors of organizational change and hence in charge of the managed evolution of the application landscape in the context of enterprise architecture (EA) managem...
Sabine Buckl, Alexander M. Ernst, Florian Matthes,...