Sciweavers

2291 search results - page 140 / 459
» Future Graphics Architectures
Sort
View
DEXAW
2004
IEEE
133views Database» more  DEXAW 2004»
15 years 10 months ago
ADUS: Indirect Generation of User Interfaces on Wireless Devices
Nowadays, there exists a great interest in wireless and mobile devices. However, the development of graphical user interfaces (GUIs) for applications in these environments must co...
Nikola Mitrovic, José A. Royo, Eduardo Mena
MASCOTS
2010
15 years 8 months ago
Barra: A Parallel Functional Simulator for GPGPU
Abstract--We present Barra, a simulator of Graphics Processing Units (GPU) tuned for general purpose processing (GPGPU). It is based on the UNISIM framework and it simulates the na...
Sylvain Collange, Marc Daumas, David Defour, David...
IWEC
2004
15 years 7 months ago
Animating Conversation in Online Games
When players in online games engage in conversation with each other, often through a chat window, their graphical avatars typically do not exhibit interesting behavior. This paper ...
Hannes Högni Vilhjálmsson
CG
2004
Springer
15 years 6 months ago
A refined data addressing and processing scheme to accelerate volume raycasting
Most volume rendering systems based on CPU volume raycasting still suffer from inefficient CPU utilization and high memory usage. To target these issues we present a new technique...
Sören Grimm, Stefan Bruckner, Armin Kanitsar,...
DAC
2006
ACM
16 years 13 days ago
Electronics beyond nano-scale CMOS
This paper presents nano-scale CMOS outlook, discusses the three tenets that have made electronics successful in the past, and using these tenets conclude that there is nothing on...
Shekhar Borkar