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DAIS
2009
15 years 7 months ago
SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications. We explore the challenges of integrating the disparate services required in such...
Romain Pellerin, Nicolas Bouillot, Tatiana Pietkie...
SASP
2008
IEEE
153views Hardware» more  SASP 2008»
16 years 25 days ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
SBACPAD
2008
IEEE
249views Hardware» more  SBACPAD 2008»
16 years 25 days ago
Processing Neocognitron of Face Recognition on High Performance Environment Based on GPU with CUDA Architecture
This work presents an implementation of Neocognitron Neural Network, using a high performance computing architecture based on GPU (Graphics Processing Unit). Neocognitron is an ar...
Gustavo Poli, José Hiroki Saito, Joã...
SMA
2003
ACM
151views Solid Modeling» more  SMA 2003»
15 years 11 months ago
An architecture for universal CAD data exchange
Parametric feature-based CAD data exchange is one of the most important open problems in solid modeling. The problem is significant and challenging both scientifically and comme...
Ari Rappoport
JWSR
2008
241views more  JWSR 2008»
15 years 6 months ago
A Model-Driven Development Framework for Non-Functional Aspects in Service Oriented Architecture
: Service Oriented Architecture (SOA) is an emerging style of software architectures to reuse and integrate existing systems for designing new applications. Each application is des...
Hiroshi Wada, Junichi Suzuki, Katsuya Oba