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SIGGRAPH
2000
ACM
15 years 11 months ago
Sampling plausible solutions to multi-body constraint problems
Traditional collision intensive multi-body simulations are difficult to control due to extreme sensitivity to initial conditions or model parameters. Furthermore, there may be mu...
Stephen Chenney, David A. Forsyth
SIGGRAPH
1999
ACM
15 years 11 months ago
LDI Tree: A Hierarchical Representation for Image-Based Rendering
Using multiple reference images in 3D image warping has been a challenging problem. Recently, the Layered Depth Image (LDI) was proposed by Shade et al. to merge multiple referenc...
Chun-Fa Chang, Gary Bishop, Anselmo Lastra
SIGGRAPH
1999
ACM
15 years 11 months ago
Creating a Live Broadcast from a Virtual Environment
“Inhabited Television” combines multiuser virtual environments with television, so that online audience-members can participate in TV shows staged in a virtual world. It is pr...
Chris Greenhalgh, John Bowers, Graham Walker, John...
SIGGRAPH
1998
ACM
15 years 11 months ago
Visibility Sorting and Compositing Without Splitting for Image Layer Decompositions
We present an efficient algorithm for visibility sorting a set of moving geometric objects into a sequence of image layers which are composited to produce the final image. Inste...
John M. Snyder, Jed Lengyel
CVPR
1997
IEEE
15 years 11 months ago
True Multi-Image Alignment and its Application to Mosaicing and Lens Distortion Correction
Multiple images of a scene are related through 20/3D view transformations and linear and non-linear camera transformations. In all the traditional techniques to compute these tran...
Harpreet S. Sawhney, Rakesh Kumar
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