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MM
2010
ACM
221views Multimedia» more  MM 2010»
15 years 6 months ago
Building book inventories using smartphones
Manual generation of a book inventory is time-consuming and tedious, while deployment of barcode and radio-frequency identification (RFID) management systems is costly and afforda...
David M. Chen, Sam S. Tsai, Bernd Girod, Cheng-Hsi...
MM
2010
ACM
146views Multimedia» more  MM 2010»
15 years 6 months ago
Making computers look the way we look: exploiting visual attention for image understanding
Human Visual attention (HVA) is an important strategy to focus on specific information while observing and understanding visual stimuli. HVA involves making a series of fixations ...
Harish Katti, Subramanian Ramanathan, Mohan S. Kan...
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MIS
2011
Springer
256views Multimedia» more  MIS 2011»
15 years 1 months ago
Event sharing in vehicular networks using geographic vectors and maps
By exchanging events in a vehicular ad hoc network (VANET), drivers can receive information that allows them to find relevant places (e.g., parking spaces) or avoid dangerous/unde...
Thierry Delot, Sergio Ilarri, Nicolas Cenerario, T...
CHI
2011
ACM
14 years 10 months ago
Brick by brick: iterating interventions to bridge the achievement gap with virtual peers
We lay out one strand of a continuing investigation into the development of a virtual peer to help children learn to use “school English” and “school-ratified science talk...
Emilee Rader, Margaret Echelbarger, Justine Cassel...
ACMACE
2011
ACM
14 years 6 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...