There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
In this work we propose an intuitive graphic framework for the effective visualization of MPEG-7 low-level features, in the context of classification and annotation of audio-visu...
Marco Campanella, Riccardo Leonardi, Pierangelo Mi...
In order to support real-time video, audio and data communication among heterogeneous third generation (3G) handsets, 3G phones/terminals are required to support 3G-324M, the mult...
Weijia Jia, Bo Han, Ji Shen, Haohuan Fu, Man-Ching...
This paper describes a new mechanism to garantee quality of service for multimedia streams in low-cost home networks. Quality of service is based on a token, of which the route in...
Hans Scholten, Pierre G. Jansen, Ferdy Hanssen, Pi...
Telecommunications, Computing, and Video Technologies are rapidly converging, creating a new multimedia industry that will serve emerging markets on the information highways. To s...