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» Fundamentals of Media Theory
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CANDC
2005
ACM
15 years 8 months ago
Computer art: a personal recollection
The story of some early computer art drawings in 1965 is told. It is a story of randomness. Computer art is viewed here as the programming of classes of aesthetic objects. In the ...
Frieder Nake
IMAGING
2004
15 years 7 months ago
Extending Printing Color Gamut by Optimizing the Spectral Reflectance of Inks
A computer simulation was performed to investigate the optimum combinations of three- and four-chromatic inks in order to maximize the color gamut for halftone printing. A virtual...
Yongda Chen, Roy S. Berns, Lawrence A. Taplin
TSP
2008
123views more  TSP 2008»
15 years 6 months ago
A Rough Programming Approach to Power-Balanced Instruction Scheduling for VLIW Digital Signal Processors
The focus of this paper is on VLIW instruction scheduling that minimizes the variation of power consumed by the processor during the execution of a target program. We use rough set...
Shu Xiao, Edmund Ming-Kit Lai
IWEC
2010
15 years 4 months ago
Investigating the Affective Quality of Motion in User Interfaces to Improve User Experience
This study focuses on motion in user interfaces as a design element which can contribute to an improved user experience of digital media entertainment. The design for user experien...
Doyun Park, Ji-Hyun Lee
SEMWEB
2010
Springer
15 years 4 months ago
Semantic Need: Guiding Metadata Annotations by Questions People #ask
Abstract. In its core, the Semantic Web is about the creation, collection and interlinking of metadata on which agents can perform tasks for human users. While many tools and appro...
Hans-Jörg Happel