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FLOPS
2010
Springer
15 years 5 months ago
A Skeleton for Distributed Work Pools in Eden
We present a flexible skeleton for implementing distributed work pools in our parallel functional language Eden. The skeleton manages a pool of tasks (work pool) in a distributed ...
Mischa Dieterle, Jost Berthold, Rita Loogen
CG
2010
Springer
15 years 4 months ago
Rook Jumping Maze Design Considerations
We define the Rook Jumping Maze, provide historical perspective, and describe a generation method for such mazes. When applying stochastic local search algorithms to maze design, m...
Todd W. Neller, Adrian Fisher, Munyaradzi T. Choga...
CP
2010
Springer
15 years 4 months ago
Towards Parallel Non Serial Dynamic Programming for Solving Hard Weighted CSP
We introduce a parallelized version of tree-decomposition based dynamic programming for solving difficult weighted CSP instances on many cores. A tree decomposition organizes cost ...
David Allouche, Simon de Givry, Thomas Schiex
COMSIS
2010
15 years 4 months ago
Generative 3D images in a visual evolutionary computing system
This paper presents a novel computer-aided design system which uses a computational approach to producing 3D images for stimulating creativity of designers. It introduces the genet...
Hong Liu
ANNS
2010
15 years 1 months ago
Search Space Restriction of Neuro-evolution through Constrained Modularization of Neural Networks
Evolving recurrent neural networks for behavior control of robots equipped with larger sets of sensors and actuators is difficult due to the large search spaces that come with the ...
Christian W. Rempis, Frank Pasemann