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CHI
2009
ACM
16 years 7 months ago
Tilt techniques: investigating the dexterity of wrist-based input
Most studies on tilt based interaction can be classified as point-designs that demonstrate the utility of wrist-tilt as an input medium; tilt parameters are tailored to suit the s...
Mahfuz Rahman, Sean Gustafson, Pourang Irani, Srir...
PRESENCE
1998
79views more  PRESENCE 1998»
15 years 6 months ago
Navigation System for the Blind: Auditory Display Modes and Guidance
The research we are reporting here is part of our effort to develop a navigation system for the blind. Our long-term goal is to create a portable, self-contained system that will ...
Jack M. Loomis, Reginald G. Golledge, Roberta L. K...
CAINE
2003
15 years 8 months ago
Development of a Computational Toolkit for Biomechanical Analysis and Simulation: The Vertebrate Analyzer
This paper discusses the development of a computational modeling and analysis toolkit to construct, animate, and biomechanically analyze sophisticated models of vertebrates. Users...
K. F. Hulme, F. C. Mendel, K. P. Chugh
172
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WWW
2006
ACM
16 years 7 months ago
From adaptation engineering to aspect-oriented context-dependency
The evolution of the Web requires to consider an increasing number of context-dependency issues. Therefore, in our research we focus on how to extend a Web application with additi...
Sven Casteleyn, Zoltán Fiala, Geert-Jan Hou...
COST
2007
Springer
163views Multimedia» more  COST 2007»
16 years 26 days ago
Affordances and Cognitive Walkthrough for Analyzing Human-Virtual Human Interaction
This study investigates how the psychological notion of affordance, known from human computer interface design, can be adopted for the analysis and design of communication of a use...
Zsófia Ruttkay, Rieks op den Akker