While determining model complexity is an important problem in machine learning, many feature learning algorithms rely on cross-validation to choose an optimal number of features, ...
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
—This paper presents an interactive system for creating painterly animation from video sequences. Previous approaches to painterly animation typically emphasize either purely aut...
d abstract) John Kececioglu and Dean Starrett Department of Computer Science The University of Arizona Tucson AZ 85721, USA A basic computational problem that arises in both the...
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically tracked transparent Plexiglass tiles for interaction and display of projected im...