In this paper we address an issue common in the frame of WWW, namely information entities that present di erent facets under di erent contexts (or worlds). Handling such multifacet...
Abstract. Efficient implementation of DSP applications are critical for embedded systems. However, current applications written in C, make extensive use of pointer arithmetic maki...
There are limitations to the current BRep based “model then animate” paradigm when animating time-dependent (dynamic) objects. This paper describes an approach to modeling dyn...
We describe a genetic segmentation algorithm for video. This algorithm operates on segments of a string representation. It is similar to both classical genetic algorithms that ope...
Patrick Chiu, Andreas Girgensohn, Wolfgang Polak, ...
We present a method to generate mouth animations coupled with moderate movements of the head. Our method uses a coarse 2D textured mesh representation of images. With hardware tex...