We improve upon a method introduced in (Bertalmio et. al. JCP 2001) for solving evolution PDEs on codimension-one surfaces in RN. As in the original method, by representing the su...
A conventional way to discriminate between objects represented by dissimilarities is the nearest neighbor method. A more efficient and sometimes a more accurate solution is offere...
Elzbieta Pekalska, Robert P. W. Duin, Pavel Pacl&i...
A programming language which is optimized for modelling multi-agent interaction within articulated social structures such as organizations is described with several examples of it...
Scott Moss, Helen Gaylard, Steve Wallis, Bruce Edm...
In this work, we investigate various specification languages and their relation to Casl, the recently developed Common Algebraic Specification Language. In particular, we consider...
This paper proposes a novel evolutionary algorithm inspired by quantum computing, called a quantum-inspired evolutionary algorithm (QEA), which is based on the concept and principl...