Volume rendering and isosurface extraction from three-dimensional scalar fields are mostly based on piecewise trilinear representations. In regions of high geometric complexity s...
MUSART is a research project developing and studying new techniques for music information retrieval. The MUSART architecture uses a variety of representations to support multiple ...
Grouping algorithms based on histograms over measured image features have very successfully been applied to textured image segmentation [2, 11, 6]. However, the competing goals of...
A digit-recurrence algorithm for computing the Euclidean norm of a 3-dimensional vector is proposed. Starting from the vector component with the highest order of magnitude as the ...
This paper describes a simulation tool for the analysis of complex jobs described in the form of task graphs. The simulation procedure relies on the PN-based topological represent...