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VISUALIZATION
2003
IEEE
16 years 1 days ago
Fairing scalar fields by variational modeling of contours
Volume rendering and isosurface extraction from three-dimensional scalar fields are mostly based on piecewise trilinear representations. In regions of high geometric complexity s...
Martin Bertram
ISMIR
2001
Springer
196views Music» more  ISMIR 2001»
15 years 11 months ago
MUSART: Music Retrieval Via Aural Queries
MUSART is a research project developing and studying new techniques for music information retrieval. The MUSART architecture uses a variety of representations to support multiple ...
William P. Birmingham
ICPR
2000
IEEE
15 years 11 months ago
Model-Based Halftoning for Color Image Segmentation
Grouping algorithms based on histograms over measured image features have very successfully been applied to textured image segmentation [2, 11, 6]. However, the competing goals of...
Jan Puzicha, Serge Belongie
ARITH
1999
IEEE
15 years 11 months ago
Digit-Recurrence Algorithm for Computing Euclidean Norm of a 3-D Vector
A digit-recurrence algorithm for computing the Euclidean norm of a 3-dimensional vector is proposed. Starting from the vector component with the highest order of magnitude as the ...
Naofumi Takagi, Seiji Kuwahara
HCW
1999
IEEE
15 years 11 months ago
Simulation of Task Graph Systems in Heterogeneous Computing Environments
This paper describes a simulation tool for the analysis of complex jobs described in the form of task graphs. The simulation procedure relies on the PN-based topological represent...
Noé Lopez-Benitez, Ja-Young Hyon