This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
This paper describes a technique for calculating the switching activity of a set of registers shared by dierent data values. Based on the assumption that the joint pdf (probabili...
This paper reports first results of an empirical study of the precision of classification rules on an independent test set. We generated a large number of rules using a general co...
This paper proposes a method for computing fast approximations to support vector decision functions in the field of object detection. In the present approach we are building on an...
We describe an approach for exploiting structure in Markov Decision Processes with continuous state variables. At each step of the dynamic programming, the state space is dynamica...
Zhengzhu Feng, Richard Dearden, Nicolas Meuleau, R...