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» Function Materialization in Object Bases
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MICCAI
2005
Springer
16 years 7 months ago
2D and 3D Shape Based Segmentation Using Deformable Models
A novel shape based segmentation approach is proposed by modifying the external energy component of a deformable model. The proposed external energy component depends not only on t...
Ayman El-Baz, Seniha Esen Yuksel, Hongjian Shi, Al...
HAPTICS
2005
IEEE
15 years 12 months ago
The Effect of Quantization and Coulomb Friction on the Stability of Haptic Rendering
Rendering stiff virtual objects remains a core challenge in the field of haptics. A study of this problem is presented, which relates the maximum achievable object stiffness to t...
Nicola Diolaiti, Günter Niemeyer, Federico Ba...
CA
2000
IEEE
15 years 10 months ago
Space-Time and Higher Dimensional Modeling for Animation
There are limitations to the current BRep based “model then animate” paradigm when animating time-dependent (dynamic) objects. This paper describes an approach to modeling dyn...
Eric Fausett, Alexander A. Pasko, Valery Adzhiev
MOBIHOC
2000
ACM
15 years 10 months ago
Utility-based decision-making in wireless sensor networks
— We consider challenges associated with application domains in which a large number of distributed, networked sensors must perform a sensing task repeatedly over time. We addres...
John W. Byers, Gabriel Nasser
3DPVT
2004
IEEE
151views Visualization» more  3DPVT 2004»
15 years 10 months ago
Spacetime-Coherent Geometry Reconstruction from Multiple Video Streams
By reconstructing time-varying geometry one frame at a time, one ignores the continuity of natural motion, wasting useful information about the underlying video-image formation pr...
Marcus A. Magnor, Bastian Goldlücke