Significant changes in the instance distribution or associated cost function of a learning problem require one to reoptimize a previously-learned classifier to work under new cond...
Chris Bourke, Kun Deng, Stephen D. Scott, Robert E...
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
Consider a dynamic, large-scale communication infrastructure (e.g., the Internet) where nodes (e.g., in a peer to peer system) can communicate only with nodes whose id (e.g., IP a...
This paper presents a kernel density estimation method by means of real-coded crossovers. Estimation of density algorithms (EDAs) are evolutionary optimization techniques, which d...
In this paper, we consider multihop wireless mesh networks, where each router node is equipped with multiple radio interfaces, and multiple channels are available for communication...