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CPC
2002
205views more  CPC 2002»
15 years 6 months ago
Convergence Of The Iterated Prisoner's Dilemma Game
Co-learning is a model involving agents from a large population, who interact by playing a fixed game and update their behaviour based on previous experience and the outcome of th...
Martin E. Dyer, Leslie Ann Goldberg, Catherine S. ...
BIOWIRE
2007
Springer
16 years 15 days ago
Coalition Games and Resource Allocation in Ad-Hoc Networks
In this paper we explore some of the connections between cooperative game theory and the utility maximization framework for routing and flow control in networks. Central to both a...
Richard J. Gibbens, Peter B. Key
AAAI
2006
15 years 7 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
ITICSE
2004
ACM
15 years 11 months ago
Dyslexia and learning computer programming
This paper explores some of the issues associated with teaching computer science to students with dyslexia. Issues associated with both student learning generally and computer sci...
Norman Powell, David J. Moore, John Gray, Janet Fi...
GAMEON
2007
15 years 7 months ago
PANORAMA - Explorations in the Aesthetics of Social Awareness
In this paper we reflect on our experiences in developing PANORAMA, a playful application meant to promote and support social awareness in a work environment, through art-inspire...
Anton Eliëns, Dhaval Vyas