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» From the gaming experience to the wider user experience
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VR
2007
IEEE
131views Virtual Reality» more  VR 2007»
16 years 17 days ago
The Effects of Scene Complexity, Stereovision, and Motion Parallax on Size Constancy in a Virtual Environment
In this paper, the effects of three visual factors: scene complexity, stereovision and motion parallax on correct perception of a virtual object’s size were analyzed in an immer...
Xun Luo, Robert V. Kenyon, Derek Kamper, Daniel J....
ISSTA
2004
ACM
15 years 11 months ago
An experimental evaluation of continuous testing during development
Continuous testing uses excess cycles on a developer’s workstation to continuously run regression tests in the background, providing rapid feedback about test failures as source...
David Saff, Michael D. Ernst
ICMI
2004
Springer
129views Biometrics» more  ICMI 2004»
15 years 11 months ago
Multimodal transformed social interaction
Understanding human-human interaction is fundamental to the long-term pursuit of powerful and natural multimodal interfaces. Nonverbal communication, including body posture, gestu...
Matthew Turk, Jeremy N. Bailenson, Andrew C. Beall...
FSR
2003
Springer
251views Robotics» more  FSR 2003»
15 years 11 months ago
Distributed Search and Rescue with Robot and Sensor Teams
We develop a network of distributed mobile sensor systems as a solution to the emergency response problem. The mobile sensors are inside a building and they form a connected ad-ho...
George Kantor, Sanjiv Singh, Ronald A. Peterson, D...
CLEF
2008
Springer
15 years 8 months ago
UJM at ImageCLEFwiki 2008
This paper reports our multimedia information retrieval experiments carried out for the ImageCLEF track (ImageCLEFwiki). The task is to answer to user information needs, i.e. quer...
Christophe Moulin, Cécile Barat, Mathias G&...