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» From the gaming experience to the wider user experience
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WWW
2003
ACM
16 years 7 months ago
Monitoring the dynamic web to respond to continuous queries
Continuous queries are queries for which responses given to users must be continuously updated, as the sources of interest get updated. Such queries occur, for instance, during on...
Sandeep Pandey, Krithi Ramamritham, Soumen Chakrab...
CHI
2008
ACM
16 years 6 months ago
Navigation techniques for dual-display e-book readers
Existing e-book readers do not do a good job supporting many reading tasks that people perform, as ethnographers report that when reading, people frequently read from multiple dis...
Cassandra Lewis, François Guimbretiè...
CHI
2007
ACM
16 years 6 months ago
Software or wetware?: discovering when and why people use digital prosthetic memory
Our lives are full of memorable and important moments, as well as important items of information. The last few years have seen the proliferation of digital devices intended to sup...
Steve Whittaker, Vaiva Kalnikaité
CHI
2007
ACM
16 years 6 months ago
Hard lessons: effort-inducing interfaces benefit spatial learning
Interface designers normally strive for a design that minimises the user's effort. However, when the design's objective is to train users to interact with interfaces tha...
Andy Cockburn, Per Ola Kristensson, Jason Alexande...
MOBISYS
2005
ACM
16 years 6 months ago
LiveMail: personalized avatars for mobile entertainment
LiveMail is a prototype system that allows mobile subscribers to communicate using personalized 3D face models created from images taken by their phone cameras. The user takes a s...
Miran Mosmondor, Tomislav Kosutic, Igor S. Pandzic