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» From the gaming experience to the wider user experience
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ISMAR
2008
IEEE
16 years 1 months ago
An evaluation of graphical context when the graphics are outside of the task area
An ongoing research problem in Augmented Reality (AR) is to improve tracking and display technology in order to minimize registration errors. However, perfect registration is not ...
Cindy M. Robertson, Blair MacIntyre, Bruce N. Walk...
SARA
2007
Springer
16 years 26 days ago
Generating Implied Boolean Constraints Via Singleton Consistency
Though there exist some rules of thumb for design of good models for solving constraint satisfaction problems, the modeling process still belongs more to art than to science. Moreo...
Roman Barták
AUIC
2005
IEEE
16 years 11 days ago
Newly-discovered Group Awareness Mechanisms for Supporting Real-time Collaborative Authoring
Group awareness has become important in improving the usability of real-time, distributed, collaborative writing systems. However, the current set of implemented awareness mechani...
Gitesh K. Raikundalia, Hao Lan Zhang
UML
2005
Springer
16 years 6 days ago
Integrate Model-driven UI with Business Transformations: Shifting focus of Model-driven UI
This paper is not a technical paper that presents a new modelbased UI technique. It is about a project that revisits modeldriven UI design techniques in the context of business pr...
Noi Sukaviriya, Santhosh Kumaran, Prabir Nandi, Te...
AINA
2009
IEEE
15 years 11 months ago
Layer-Based Dome Contents Creation Using Scenario Description Language
—In recent years, dome display has become popular, and it is desired to establish a method to create dome image contents easily. In this study, psychophysical experiment was cond...
Tetsuro Ogi, Daisuke Furuyama, Tetsuro Fujise