Sciweavers

3001 search results - page 299 / 601
» From the gaming experience to the wider user experience
Sort
View
CHI
2009
ACM
16 years 7 months ago
Comparing usage of a large high-resolution display to single or dual desktop displays for daily work
With the ever increasing amount of digital information, users desire more screen real estate to process their daily computing work, and might well benefit from using a wallsize la...
Xiaojun Bi, Ravin Balakrishnan
KDD
2009
ACM
153views Data Mining» more  KDD 2009»
16 years 7 months ago
Predicting bounce rates in sponsored search advertisements
This paper explores an important and relatively unstudied quality measure of a sponsored search advertisement: bounce rate. The bounce rate of an ad can be informally defined as t...
D. Sculley, Robert G. Malkin, Sugato Basu, Roberto...
CHI
2007
ACM
16 years 7 months ago
Constructing my online self: avatars that increase self-focused attention
Three studies investigated whether users' strategies for customising online avatars increase their self-focused attention, also known as private self-awareness. Study 1 showe...
Asimina Vasalou, Adam N. Joinson, Jeremy Pitt
CHI
2007
ACM
16 years 7 months ago
BrickRoad: a light-weight tool for spontaneous design of location-enhanced applications
It is difficult to design and test location-enhanced applications. A large part of this difficulty is due to the added complexity of supporting location. Wizard of Oz (WOz) has be...
Alan L. Liu, Yang Li
CHI
2004
ACM
16 years 7 months ago
The participatory design of a sound and image enhanced daily planner for people with aphasia
Aphasia is a cognitive disorder that impairs speech and language. From interviews with aphasic individuals, their caregivers, and speech-language pathologists, the need was identi...
Karyn Moffatt, Joanna McGrenere, Barbara Purves, M...