Sciweavers

3001 search results - page 276 / 601
» From the gaming experience to the wider user experience
Sort
View
LOCA
2009
Springer
16 years 1 months ago
Improving Location Fingerprinting through Motion Detection and Asynchronous Interval Labeling
Abstract. Wireless signal strength fingerprinting has become an increasingly popular technique for realizing indoor localization systems using existing WiFi infrastructures. Howev...
Philipp Bolliger, Kurt Partridge, Maurice Chu, Mar...
MOBICOM
2006
ACM
16 years 21 days ago
A software architecture for physical layer wireless network emulation
Despite their widespread deployment, many aspects of wireless network performance are poorly understood, and there is great room from improvement in wireless network reliability a...
Glenn Judd, Peter Steenkiste
UIST
2006
ACM
16 years 20 days ago
Under the table interaction
We explore the design space of a two-sided interactive touch table, designed to receive touch input from both the top and bottom surfaces of the table. By combining two registered...
Daniel Wigdor, Darren Leigh, Clifton Forlines, Sam...
MM
2004
ACM
107views Multimedia» more  MM 2004»
16 years 5 days ago
Time, voice, and joyce
We present a design for recapitulating walks through Dublin's City Centre by characters in James Joyce's Ulysses. Our computationally supported walkers will avail themse...
Andrea Taylor, Brendan Donovan, Zoltan Foley-Fishe...
IV
2002
IEEE
104views Visualization» more  IV 2002»
15 years 11 months ago
An Environment for Studying the Impact of Spatialising Sonified Graphs on Data Comprehension
We describe AudioCave, an environment for exploring the impact of spatialising sonified graphs on a set of numerical data comprehension tasks. Its design builds on findings regard...
Rameshsharma Ramloll, Stephen A. Brewster