Sciweavers

3001 search results - page 255 / 601
» From the gaming experience to the wider user experience
Sort
View
MAGS
2008
114views more  MAGS 2008»
15 years 6 months ago
Automated formal analysis of human multi-issue negotiation processes
This paper reports on experiments in (human) multi-issue negotiation and their analysis, and presents a generic software environment supporting such an analysis. First, the paper p...
Tibor Bosse, Catholijn M. Jonker, Lourens van der ...
IJAC
2011
15 years 1 months ago
Bringing the Everyday Life into Engineering Education
— To successfully design and engineer solutions for today’s and tomorrow’s rapidly changing and expanding global contexts, in which people are confronted with new opportuniti...
Gert Pasman, Ingrid Mulder
IHI
2010
106views Healthcare» more  IHI 2010»
15 years 1 months ago
Identifying opportunities for inpatient-centric technology
The evolution from a disease-centered model of care to a more patient-centered model presents opportunities for going beyond designing technology to support medical professionals ...
Meredith M. Skeels, Desney S. Tan
CHI
2008
ACM
16 years 7 months ago
Activity-based serendipitous recommendations with the Magitti mobile leisure guide
This paper presents a context-aware mobile recommender system, codenamed Magitti. Magitti is unique in that it infers user activity from context and patterns of user behavior and,...
Victoria Bellotti, James Bo Begole, Ed Huai-hsin C...
RECSYS
2009
ACM
16 years 1 months ago
Preference elicitation with subjective features
Utility or preference elicitation is a critical component in many recommender and decision support systems. However, most frameworks for elicitation assume a predefined set of fe...
Craig Boutilier, Kevin Regan, Paolo Viappiani