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» From the gaming experience to the wider user experience
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CHI
2007
ACM
16 years 7 months ago
Direct-touch vs. mouse input for tabletop displays
We investigate the differences ? in terms of both quantitative performance and subjective preference ? between direct-touch and mouse input for unimanual and bimanual tasks on tab...
Clifton Forlines, Daniel Wigdor, Chia Shen, Ravin ...
IUI
2009
ACM
16 years 3 months ago
Parakeet: a demonstration of speech recognition on a mobile touch-screen device
We demonstrate Parakeet – a continuous speech recognition system for mobile touch-screen devices. Parakeet’s interface is designed to make correcting errors easy on a handheld...
Keith Vertanen, Per Ola Kristensson
ICPR
2008
IEEE
16 years 1 months ago
Subject-independent brain computer interface through boosting
This paper presents a subject-independent EEG (Electroencephalogram) classification technique and its application to a P300-based word speller. Due to EEG variations across subje...
Shijian Lu, Cuntai Guan, Haihong Zhang
HICSS
2007
IEEE
128views Biometrics» more  HICSS 2007»
16 years 1 months ago
A System Dynamics Approach to Study Virtual Communities
In recent years, extensive studies of many interesting aspects of virtual community dynamics promoted a better understanding of this area. One of the most challenging problems fac...
Yan Mao, Julita Vassileva, Winfried K. Grassmann
ICRA
2007
IEEE
133views Robotics» more  ICRA 2007»
16 years 29 days ago
Passive Virtual Fixtures Based on Simulated Position-Dependent Anisotropic Plasticity
— This paper presents an approach for producing virtual fixture based on simulated plasticity, which can be used for assisting precise manual manipulations performed by human us...
Ryo Kikuuwe, Naoyuki Takesue, Hideo Fujimoto