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» From the gaming experience to the wider user experience
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TOG
2012
193views Communications» more  TOG 2012»
13 years 9 months ago
Schelling points on 3D surface meshes
This paper investigates “Schelling points” on 3D meshes, feature points selected by people in a pure coordination game due to their salience. To collect data for this investig...
Xiaobai Chen, Abulhair Saparov, Bill Pang, Thomas ...
DEXAW
2007
IEEE
91views Database» more  DEXAW 2007»
16 years 1 months ago
Aspects of Broad Folksonomies
Folksonomies, collaboratively created sets of metadata, are becoming more and more important for organising information and knowledge of communites in the Web. While for a single ...
Mathias Lux, Michael Granitzer, Roman Kern
194
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ICPR
2010
IEEE
15 years 11 months ago
Active Boosting for Interactive Object Retrieval
This paper presents a new algorithm based on boosting for interactive object retrieval in images. Recent works propose ”online boosting” algorithms where weak classifier sets...
Alexis Lechervy, Philippe Henri Gosselin, Frederic...
DBSEC
2010
319views Database» more  DBSEC 2010»
15 years 8 months ago
Detecting Spam Bots in Online Social Networking Sites: A Machine Learning Approach
As online social networking sites become more and more popular, they have also attracted the attentions of the spammers. In this paper, Twitter, a popular micro-blogging service, i...
Alex Hai Wang
178
Voted
IJCAI
2003
15 years 8 months ago
Collaborative Filtering Using Associative Neural Memory
There are two types of collaborative filtering (CF) systems, user-based and item-based. This paper introduces an item-based CF system for ranking derived from Linear Associative ...
Chuck P. Lam