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» From the gaming experience to the wider user experience
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COMPSYSTECH
2009
15 years 4 months ago
Polymorphic architectures: from media processing to supercomputing
: This paper reveals the evolution of the polymorphic architectures in the context of ever increasing computational demands of the user applications and the need for formal archite...
Georgi Kuzmanov
PAMI
2011
15 years 1 months ago
Removal of Partial Occlusion from Single Images
— This paper examines large partial occlusions in an image, which occur near depth discontinuities when the foreground object is severely out of focus. We model these partial occ...
Scott McCloskey, Michael S. Langer, Kaleem Siddiqi
DSRT
2004
IEEE
15 years 10 months ago
Exploring the Spatial Density of Strategy Models in a Realistic Distributed Interactive Application
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
Damien Marshall, Declan Delaney, Séamus McL...
CHI
2004
ACM
16 years 7 months ago
Communicating emotions in online chat using physiological sensors and animated text
We present a chat system that uses animated text associated with emotional information to show the affective state of the user. The system obtains the affective state of a chat us...
Hua Wang, Helmut Prendinger, Takeo Igarashi
CHI
2002
ACM
16 years 7 months ago
Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments
User interfaces can improve task performance by exploiting the powerful human capabilities for spatial cognition. This opportunity has been demonstrated by many prior experiments....
Andy Cockburn, Bruce J. McKenzie