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» From the gaming experience to the wider user experience
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CHI
2005
ACM
16 years 6 months ago
SonicTexting
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...
Michal Rinott
UIST
2009
ACM
16 years 29 days ago
Optically sensing tongue gestures for computer input
Many patients with paralyzing injuries or medical conditions retain the use of their cranial nerves, which control the eyes, jaw, and tongue. While researchers have explored eye-t...
T. Scott Saponas, Daniel Kelly, Babak A. Parviz, D...
HICSS
2003
IEEE
126views Biometrics» more  HICSS 2003»
15 years 11 months ago
Measuring Cognitive Load with EventStream Software Framework
We have constructed “EventStream” data collection and analysis software framework to support a wide variety of sensors that measure user’s physical state. The framework’s ...
Christoph Aschwanden, Jan Stelovsky
TASLP
2002
143views more  TASLP 2002»
15 years 6 months ago
Creating conversational interfaces for children
Creating conversational interfaces for children is challenging in several respects. These include acoustic modeling for automatic speech recognition (ASR), language and dialog mode...
Shrikanth S. Narayanan, Alexandros Potamianos
JOT
2008
114views more  JOT 2008»
15 years 6 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer