In this paper, we consider algorithms for distributed constraint optimisation problems (DCOPs). Using a potential game characterisation of DCOPs, we decompose six distributed DCOP...
Archie C. Chapman, Alex Rogers, Nicholas R. Jennin...
The ludic experience of exploring wilderness in gameworlds may be compromised by either the negative affects of disorientation or the conspicuous application of architectural prin...
Nicola J. Bidwell, Colin Lemmon, Mihai Roturu, Chr...
We describe the design and development of PuzzleTale, an interactive storytelling system that makes use of tangible puzzle pieces on the surface of an interactive table. In the Pu...
This paper presents the strategy of Mercedes Sanchez Usabilidade, a Brazilian consultancy firm, to spread the usability concept among consumers and companies in a way that no other...
Web search engines have become the primary method of accessing information on the web. Billions of queries are submitted to major web search engines, reflecting a wide range of in...