Sciweavers

3001 search results - page 101 / 601
» From the gaming experience to the wider user experience
Sort
View
AVI
2006
15 years 7 months ago
Evaluating visual table data understanding
In this paper, we focus on evaluating how information visualization supports exploration for visual table data. We present a controlled experiment designed to evaluate how the lay...
Nathalie Henry, Jean-Daniel Fekete
NLDB
2007
Springer
16 years 16 days ago
Automatic Issue Extraction from a Focused Dialogue
Various methodologies for structuring the process of domain modeling have been proposed, but there are few software tools that provide automatic support for the process of construc...
Koen V. Hindriks, Stijn Hoppenbrouwers, Catholijn ...
ADC
2010
Springer
214views Database» more  ADC 2010»
15 years 1 months ago
Building a dynamic classifier for large text data collections
Due to the lack of in-built tools to navigate the web, people have to use external solutions to find information. The most popular of these are search engines and web directories....
Pavel Kalinov, Bela Stantic, Abdul Sattar
ACMACE
2008
ACM
15 years 8 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
IDEAL
2007
Springer
16 years 17 days ago
Extracting Meaningful Contexts from Mobile Life Log
Life logs include people's experiences collected from various sources. It is used to support user's memory. There are many studies that collect and store life log for per...
Youngseol Lee, Sung-Bae Cho