Sciweavers

2242 search results - page 173 / 449
» From testing to anti-product development
Sort
View
CIG
2005
IEEE
16 years 3 days ago
Building Reactive Characters for Dynamic Gaming Environments
Interactive computer games are widely seen as a killer application domain for Artificial Intelligence (AI) [8]. Quite apart from the significant size of the games market in terms...
Peter Blackburn, Barry O'Sullivan
WMTE
2002
IEEE
15 years 11 months ago
Environmental Detectives: PDAs as a Window into a Virtual Simulated World
The use of computer simulations is changing the nature of scientific investigation and providing us unique insights into the way that the world works. As simulation moves from the...
Eric Klopfer, Kurt Squire, Henry Jenkins
ICSE
1998
IEEE-ACM
15 years 10 months ago
Overcoming the NAH Syndrome for Inspection Deployment
: Despite considerable evidence to show that inspections can help reduce costs and improve quality, inspections are not widely deployed in the software industry. One of the likely ...
Pankaj Jalote, M. Haragopal
ICCS
2004
Springer
15 years 12 months ago
A Framework for Online Inversion-Based 3D Site Characterization
Our goal is to develop the capability for characterizing the three-dimensional geological structure and mechanical properties of individual sites and complete basins in earthquake-...
Volkan Akcelik, Jacobo Bielak, George Biros, Ioann...
CCS
2006
ACM
15 years 10 months ago
TCG inside?: a note on TPM specification compliance
The Trusted Computing Group (TCG) has addressed a new generation of computing platforms employing both supplemental hardware and software with the primary goal to improve the secu...
Ahmad-Reza Sadeghi, Marcel Selhorst, Christian St&...