We present a semi-automatic method for creating shadow mattes in cel animation. In conventional cel animation, shadows are drawn by hand, in order to provide visual cues about the...
Lena Petrovic, Brian Fujito, Lance Williams, Adam ...
As the family of Alpha microprocessors continues to scale into more advanced technologies with very high frequency edge rates and multiple layers of interconnect, the issue of cha...
A new method for tracking contours of moving objects in clutter is presented. For a given object, a model of its contours is learned from training data in the form of a subset of ...
This paper examines the problem of building scalable, fault-tolerant distributed systems from collections of communicating process groups, while maintaining well-defined end-to-en...
This paper presents the Pure/Epos approach to deal with the high complexity of adaptable operating systems and also to diminish the distance between application and operating syste...