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ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
16 years 19 days ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti
166
Voted
CVIU
2008
109views more  CVIU 2008»
15 years 6 months ago
Performance vs computational efficiency for optimizing single and dynamic MRFs: Setting the state of the art with primal-dual st
In this paper we introduce a novel method to address minimization of static and dynamic MRFs. Our approach is based on principles from linear programming and, in particular, on pr...
Nikos Komodakis, Georgios Tziritas, Nikos Paragios
ASUNAM
2010
IEEE
15 years 8 months ago
COSI: Cloud Oriented Subgraph Identification in Massive Social Networks
Subgraph matching is a key operation on graph data. Social network (SN) providers may want to find all subgraphs within their social network that "match" certain query gr...
Matthias Bröcheler, Andrea Pugliese, V. S. Su...
SIAMDM
2008
79views more  SIAMDM 2008»
15 years 6 months ago
Testing Triangle-Freeness in General Graphs
In this paper we consider the problem of testing whether a graph is triangle-free, and more generally, whether it is H-free, for a fixed subgraph H. The algorithm should accept gr...
Noga Alon, Tali Kaufman, Michael Krivelevich, Dana...
BMCBI
2007
219views more  BMCBI 2007»
15 years 6 months ago
MetaQTL: a package of new computational methods for the meta-analysis of QTL mapping experiments
Background: Integration of multiple results from Quantitative Trait Loci (QTL) studies is a key point to understand the genetic determinism of complex traits. Up to now many effor...
Jean-Baptiste Veyrieras, Bruno Goffinet, Alain Cha...