As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
A feature extraction system based on artificial life concepts is presented. The system provides automatic character feature extraction through the local actions of autonomous feat...
The ability to automatically generate internal models from sensed data will be of critical importance in the development of flexible, adaptive and useful unmanned underwater vehic...
B. Steer, J. Kloske, P. Garner, L. LeBlanc, S. Sch...
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
Abstract. We present the design and implementation of a new inexact Newton type algorithm for solving large-scale bundle adjustment problems with tens of thousands of images. We ex...