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SMILE
1998
Springer
15 years 11 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
AGENTS
1997
Springer
15 years 11 months ago
Modeling an Environment: Agents in Character Feature Extraction
A feature extraction system based on artificial life concepts is presented. The system provides automatic character feature extraction through the local actions of autonomous feat...
Lijia Zhou, Stan Franklin
ICRA
1993
IEEE
147views Robotics» more  ICRA 1993»
15 years 11 months ago
Towards Sonar Based Perception and Modelling for Unmanned Untethered Underwater Vehicles
The ability to automatically generate internal models from sensed data will be of critical importance in the development of flexible, adaptive and useful unmanned underwater vehic...
B. Steer, J. Kloske, P. Garner, L. LeBlanc, S. Sch...
SIGGRAPH
1994
ACM
15 years 11 months ago
Textures and radiosity: controlling emission and reflection with texture maps
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
Reid Gershbein, Peter Schröder, Pat Hanrahan
ECCV
2010
Springer
15 years 10 months ago
Bundle Adjustment in the Large
Abstract. We present the design and implementation of a new inexact Newton type algorithm for solving large-scale bundle adjustment problems with tens of thousands of images. We ex...
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