The paper presents several novel 3D image analysis algorithms, applied towards the segmentation and modeling of faces and hands. These are subsequently used to build a face-based ...
Tracking people using movie sequences is not straightforward because of the human body's articulation and the complexity of a person's movements. In this paper we show ho...
In this paper a novel method for view independent human movement representation and recognition, exploiting the rich information contained in multi-view videos, is proposed. The bi...
Nikolaos Gkalelis, Nikos Nikolaidis, Ioannis Pitas
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...