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PAMI
2006
173views more  PAMI 2006»
15 years 6 months ago
Structure from Motion with Wide Circular Field of View Cameras
This paper presents a method for fully automatic and robust estimation of two-view geometry, autocalibration, and 3D metric reconstruction from point correspondences in images take...
Branislav Micusík, Tomás Pajdla
SIGGRAPH
2010
ACM
15 years 11 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
AGI
2011
14 years 10 months ago
Generalization of Figure-Ground Segmentation from Binocular to Monocular Vision in an Embodied Biological Brain Model
Abstract. Humans have the remarkable ability to generalize from binocular to monocular figure-ground segmentation of complex scenes. This is clearly evident anytime we look at a p...
Brian Mingus, Trent Kriete, Seth A. Herd, Dean Wya...
AR
2008
143views more  AR 2008»
15 years 7 months ago
Toward Human-Like Real-Time Manipulation: From Perception to Motion Planning
Human-like behavior is crucial for intelligent service robots that are to perform versatile tasks in day to day life. In this paper, an integrated approach to human-like manipulat...
Sukhan Lee, Hadi Moradi, Daesik Jang, Han-Young Ja...
ICCV
2009
IEEE
16 years 11 months ago
Decomposing a Scene into Geometric and Semantically Consistent Regions
High-level, or holistic, scene understanding involves reasoning about objects, regions, and the 3D relationships between them. This requires a representation above the level of ...
Stephen Gould, Richard Fulton, Daphne Koller