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IE
2007
15 years 8 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
IVS
2006
127views more  IVS 2006»
15 years 6 months ago
Feature hiding in 3D human body scans
In this paper, we explore a privacy algorithm that detects human private parts in a 3D scan data set. The analogia graph is introduced to study the proportion of structures. The i...
Joseph Laws, Nathaniel Bauernfeind, Yang Cai 0002
ACCV
2010
Springer
15 years 1 months ago
Towards Full 3D Helmholtz Stereovision Algorithms
Helmholtz stereovision methods are limited to binocular stereovision or depth maps reconstruction. In this paper, we extend these methods to recover the full 3D shape of the object...
Amaël Delaunoy, Emmanuel Prados, Peter N. Bel...
TVCG
2012
248views Hardware» more  TVCG 2012»
13 years 9 months ago
Scanning 3D Full Human Bodies Using Kinects
—Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning devices, and thus it can be acquired for everyday users easily. However, the depth data capt...
Jing Tong, Jin Zhou, Ligang Liu, Zhigeng Pan, Hao ...
MICRO
2009
IEEE
160views Hardware» more  MICRO 2009»
16 years 1 months ago
Variation-tolerant non-uniform 3D cache management in die stacked multicore processor
Process variations in integrated circuits have significant impact on their performance, leakage and stability. This is particularly evident in large, regular and dense structures...
Bo Zhao, Yu Du, Youtao Zhang, Jun Yang 0002