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GIS
2009
ACM
15 years 11 months ago
Data structures and intersection algorithms for 3D spatial data types
Apart from visualization tasks, three-dimensional (3D) data management features are not or only hardly available in current spatial database systems and Geographic Information Sys...
Tao Chen, Markus Schneider
CVPR
2010
IEEE
16 years 3 months ago
Probabilistic 3D Occupancy Flow with Latent Silhouette Cues
In this paper we investigate shape and motion retrieval in the context of multi-camera systems. We propose a new lowlevel analysis based on latent silhouette cues, particularly su...
Li Guan, Jean-Sebastien Franco, Edmond Boyer, Marc...
ICRA
2006
IEEE
98views Robotics» more  ICRA 2006»
16 years 24 days ago
Ridge-valley Path Planning for 3D Terrains
Abstract— This paper presents a tactical path planning algorithm for following ridges or valleys across a 3D terrain. The intent is to generate a path that enables an unmanned ve...
David L. Page, Andreas Koschan, Mongi A. Abidi, Ja...
ACCV
2006
Springer
16 years 23 days ago
Vision-Based Posing of 3D Virtual Actors
Construction of key poses is one of the most tedious and time consuming steps in synthesizing of 3D virtual actors. Recent alternate schemes expect the user to specify two inputs. ...
Ameya S. Vaidya, Appu Shaji, Sharat Chandran
IPPS
2005
IEEE
16 years 10 days ago
COTS Clusters vs. the Earth Simulator: An Application Study Using IMPACT-3D
In 2002, Japan announced the Earth Simulator—a supercomputer based on low-volume vector processors and a custom network—and reported that computational scientists had used it ...
Daniel G. Chavarría-Miranda, Guohua Jin, Jo...