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PAMI
2007
185views more  PAMI 2007»
15 years 6 months ago
A Two-Level Generative Model for Cloth Representation and Shape from Shading
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...
Feng Han, Song Chun Zhu
ECCV
2006
Springer
16 years 8 months ago
Molding Face Shapes by Example
Abstract. Human faces are remarkably similar in global properties, including size, aspect ratios, and locations of main features, but can vary considerably in details across indivi...
Ira Kemelmacher, Ronen Basri
ICPR
2008
IEEE
16 years 1 months ago
3D localization of partially buried object in unstructured environment
This paper describes a method to localize objects which are partially buried in an unstructured environment. The objects are limited to surfaces of revolution in the present study...
Kenichi Maruyama, Koji Oka, Ryuichi Takase, Yoshih...
ICMCS
2006
IEEE
136views Multimedia» more  ICMCS 2006»
16 years 24 days ago
Constant Quality Aimed Bit Allocation for 3D Wavelet Based Video Coding
MCTF has been widely used in wavelet based video coding due to its attractive features. For MCTF based codecs, a fundamental question is how to allocate bits to each temporal band...
Zefeng Ni, Jianfei Cai
ECCV
2010
Springer
16 years 2 days ago
3D Point Correspondence by Minimum Description Length in Feature Space
Abstract. Finding point correspondences plays an important role in automatically building statistical shape models from a training set of 3D surfaces. For the point correspondence ...