In this study, an algorithm is proposed to solve the multi-frame structure from motion (MFSfM) problem for monocular video sequences in dynamic scenes. The algorithm uses the epip...
Evren Imre, Sebastian Knorr, A. Aydin Alatan, Thom...
An efficient algorithm for compression of dynamic time-consistent 3D meshes is presented. Such a sequence of meshes contains a large degree of temporal statistical dependencies tha...
This paper proposes a framework of scalable motion estimation and coding with the structure of multi-layers for 3D wavelet video coding. The motion representation consists of mult...
We present a method to analyse the variability of the spine shape using rigid transforms. The spine was expressed as a set of rigid transforms that superpose local coordinates sys...
Jonathan Boisvert, Xavier Pennec, Nicholas Ayache,...
In this paper we describe a voxel-based 3-D reconstruction technique from multiple calibrated camera views that makes explicit use of the finite size footprint of a voxel when pr...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...