We present an algorithm which can track the 3D pose of a hand held camera in real-time using predefined models of objects in the scene. The technique utilises and extends recently...
A method is presented for e cient and reliable object recognition within noisy, cluttered, and occluded range images. The method is based on a strategy which hypothesizes the inte...
In this paper, a method is proposed to retrieve desired 3D models by measuring the similarity between a user’s freehand sketches and 2D orthogonal views generated from 3D models....
Horizons are visible boundaries between certain sediment layers in seismic data, and a fault is a crack of horizons and it is recognized in seismic data by the discontinuities of ...
Today, communication devices are evolving towards friendly–user interactivity while permanently eyeing towards 3D display technologies. As such, 3D face generation, modelling an...
Mark Chan, Patrice Delmas, Georgy L. Gimel'farb, P...