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MM
2004
ACM
133views Multimedia» more  MM 2004»
15 years 12 months ago
Interactive retrieval of 3D shape models using physical objects
We present a novel method for interactive retrieval of 3D shapes using physical objects. Our method is based on simple physical 3D interaction with a set of tangible blocks. As th...
Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, ...
ISBI
2008
IEEE
16 years 7 months ago
Knee reconstruction through efficient linear programming
In this paper we propose a novel method to recover the 3D shape of the knee and of the prosthesis for the patients that have undergone total knee replacement surgery. We address t...
Mihai Sardarescu, Nikos Paragios, Nikos Komodakis,...
TOG
2010
181views more  TOG 2010»
15 years 1 months ago
Context-based search for 3D models
Large corpora of 3D models, such as Google 3D Warehouse, are now becoming available on the web. It is possible to search these databases using a keyword search. This makes it poss...
Matthew Fisher, Pat Hanrahan
ECCV
2000
Springer
16 years 8 months ago
On the Reprojection of 3D and 2D Scenes Without Explicit Model Selection
It is known that recovering projection matrices from planar con gurations is ambiguous, thus, posing the problem of model selection | is the scene planar 2D or non-planar 3D? For ...
Amnon Shashua, Shai Avidan
ICRA
2010
IEEE
153views Robotics» more  ICRA 2010»
15 years 5 months ago
High-speed 3D object recognition using additive features in a linear subspace
— In this paper we propose a method of high-speed 3D object recognition using linear subspace method and our 3D features. This method can be applied to partial models with any si...
Asako Kanezaki, Hideki Nakayama, Tatsuya Harada, Y...