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3DPVT
2006
IEEE
224views Visualization» more  3DPVT 2006»
16 years 19 days ago
3D Modeling Using Planar Segments and Mesh Elements
Range sensing technology allows the photorealistic modeling of large-scale scenes, such as urban structures. The generated 3D representations, after automated registration, are us...
Ioannis Stamos, Gene Yu, George Wolberg, Siavash Z...
CVPR
2005
IEEE
16 years 8 months ago
2D Statistical Models of Facial Expressions for Realistic 3D Avatar Animation
We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and mod...
Lukasz Zalewski, Shaogang Gong
ICIP
2002
IEEE
16 years 8 months ago
Fast and effective characterization of 3D region data
We consider the problem of characterization of spatial region data such as the regions of interest (ROIs) in medical images. We propose a method that efficiently extracts a k-dime...
Vasileios Megalooikonomou, Haimonti Dutta, Despina...
IPCV
2010
15 years 4 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
PSIVT
2009
Springer
187views Multimedia» more  PSIVT 2009»
16 years 1 months ago
Video-Based Motion Capturing for Skeleton-Based 3D Models
In this paper, a semi-automatic method to capture motion data from a single-camera video is proposed. The input video is first segmented and analyzed, and a 3D character model wit...
Liang-Yu Shih, Bing-Yu Chen, Ja-Ling Wu