We propose to embed watermarks by modifying the texture mapping information of 3D models rather than modifying the geometry information or texture image as existing works do. We p...
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Abstract. This paper describes the construction of 3D dynamic statistical deformable models for complex topological shapes. It significantly extents the existing framework in that ...
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Abstract. We present a fast and accurate tool for semiautomatic segmentation of volumetric medical images based on the live wire algorithm, shape-based interpolation and a new opti...
Andrea Schenk, Guido P. M. Prause, Heinz-Otto Peit...